By Jaime Delmonte

JAIME DELMONTE

Lead Cinematic Artist for Animation & Video Games.

Currently, I’m working on the Directing team for the game REPLACED by Sad Cat Studios, alongside other 3D projects for AAA video games like DUNE: Awakening by FUNCOM, closely collaborating with the incredible studio NMBRS.

 

Since I was young, I’ve been fascinated by the blend of cinematography and storytelling in both video games and film—from Silent Hill to Bioshock's visual storytelling, Monkey Island's remarkable dialogues, and Naughty Dog’s masterful use of cameras and environment design—they all left a lasting impression on me.

 

My passion for 3D Animation and Live-Action Films led me to study Digital Film and pursue a career as a Lead Cinematic Artist for Animation & Video Games. With a background in Film Studies and extensive 3D work, I’m experienced with Unreal Engine, DaVinci Resolve, Adobe Suite, Blender, and Nuke, specializing in Camera, Lighting, Storytelling, Environment Design & Set Dressing, Film Editing, Sound Design, and VFX Compositing, among other disciplines.

 

I’ve worked with multiple studios, including as 3D Lead at the production company ICONIC FILM in Valencia, where I directed CGI & 3D teams on projects for clients like Netflix, Amazon Prime Video, and SkyShowtime. I’ve collaborated with professionals from around the world, including the United States, United Kingdom, Poland, Russia, Italy, United Arab Emirates, Mexico, and Argentina. My work has also been credited in several cinemas throughout Spain and Portugal over the past few years.

©JAIME DELMONTE 2026
Design by Skill Technologies Ltd.